Apparently I’ve been told it’s a compatibility issue with Unique NPC’s, but I can’t seem to figure it out. DOESN'T WORK WITH FCO 3.0 - Fallout Character Overhaul - a Tale of Two Wastelands NPC Edits. Grass distance is reduced due to a New Vegas engine bug (may be overcome with NVAC). Go into NMM click on the tool icon at the top and toggle archive invalidation off and on, or turn it off and on using FOMM. For Mod Organizer users make sure 'Automatic Archive Invalidation' is enabled in your profile. After contacting Drumber regarding permissions to release a bugfix patch and getting the a-okay, I've released the fixes I've made here. Log in to view your list of favourite games. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This mod is supposed to put things in my beginning customization menu, but nothing is there. Fallout Character overhaul isn't taking effect onto my game, although I do not crash the mod still doesn't work. Can anyone help me with this issue? This is, for sure, the best editor available for Fallout 1. At this point, I'm just going to disable NVR3. 1 – 15 / 20 megjegyzés mutatása Fallout 3 voice modulation does not work without the user re-encoding the audio.