If at least one of these two indexes is lowered below 0 points, your Hitpoints will also be lowered gradually to improve your hunger and thirst. Similarly with the Hunger and Thirst indexes, starting both of your indices will be at 100 points, this is their maximum limit. If your Radiation exceeds 8 points or more, your Hitpoints will be lowered if you do not use anything to lower your Radiation. All three remaining indicators will affect Hitpoints. Hit points are the most important stat if this index drops to zero, your character will die, the game will end, and you have to start again. You have to keep in mind the indicators that are Hitpoints, Radiation, Hunger, and Thirst. Every day goes by, your character will keep a diary of what happened that day. In addition, you also have a temporary backpack and a shotgun.
First of all, you will have 200 caps in your pocket (cap is a call for the currency of the game), you will receive an additional 5 to 20 caps after each day you survive. The journey will be very arduous and difficult, you will encounter many obstacles on your expedition.
You will begin your journey with your trusted friend, the dog named Dogmeat. War Never Changes (Pocket Survivor) is a survival game genre set in Russia.